Severance: Blade of Darkness is a 3D fighting third-person action-adventure game created by spanish developer Rebel Act Studios. Severance has an immediately recognizable fantasy premise with swords, sorcery and the like.
Severance: Blade of Darkness is an action game 3D third person released in 2001, developed by Rebel Act Studios and distributed by Codemasters . The original title of the game was “Blade: the Edge of Darkness”, but an American television program was already using. The title has been changed to “Blade of Darkness.”
It is with this reason that the game was distributed worldwide. But in the game, no sword is so named 1 .
Severance: Blade of Darkness is one of the games of heroic fantasy style recognizable thanks to the swords, sorcery and history.
Advancing in the game and as and as you kill enemies an experience bar fills. Once completed you progress a level, which gives you access to new special attacks and new abilities as they may be executed using a key combination. Some of these special attacks are specific to certain weapons can inflict massive amounts of damage or hit multiple enemies at once.
4 playable characters are: Tukaram the barbarian; Naglfar the dwarf; Sargon Knight and Zoe the Amazon. Each character begins on a different map, and has characteristics and preferences of weapons that are its own.
Tukaram will do more damage with weapons in 2 hands like swords or axes, while Naglfar prefer axes and hammers one hand. Sargon will be stronger with swords and axes in one hand and Zoe the choice is harpoons, tridents, long stick, spear, or the weapons Hast.
The Lord created the chaos that has divided into two parts, one side of the other Light Darkness. He then gives life to the Spirit of Light and the Prince of Darkness. But the Prince secretly wants to take the place of his Father. So he learns the language of Creation and try to create a new being. But the newborn unwilling to submit to the control of the Prince of Darkness, takes part of its essence to create monsters and demons. The Prince of Darkness tries to stop and start a great battle. Being weakens and eventually defeated, but after the battle his father exhausted withdrew into the depths of the Universe.
Young Gods, proud of their victory, completed the creation of their father, giving shape to the Sun, the Moon and the Earth.
Severance: Blade of Darkness games download free, Severance: Blade of Darkness games to download, Severance: Blade of Darkness games free download, Severance: Blade of Darkness free games to download, Severance: Blade of Darkness pc games download full version, Severance: Blade of Darkness game free download, Severance: Blade of Darkness games for download, Severance: Blade of Darkness games pc download, Severance: Blade of Darkness computer games download, Severance: Blade of Darkness games downloads, Severance: Blade of Darkness free full games download, Severance: Blade of Darkness free pc games download sites, Severance: Blade of Darkness game download for pc, Severance: Blade of Darkness free computer games download, Severance: Blade of Darkness game pc download, Severance: Blade of Darkness online pc games download, Severance: Blade of Darkness pc game download free, Severance: Blade of Darkness free games downloads, Severance: Blade of Darkness computer games free download, Severance: Blade of Darkness free full game downloads,
Severance: Blade of Darkness Screenshots
Severance: Blade of Darkness Minimum System Requirements
CPU: Intel Pentium 4 2.6GHz or AMD 3500+
CPU SPEED: 2.6 GHz
RAM: 2 GB
OS: Windows XP
VIDEO CARD: Ati Radeon x1300 256 MB or nVidia GeForce 7300 GS
SOUND CARD: Yes
FREE DISK SPACE: 3 GB
CPU SPEED: 2.6 GHz
RAM: 2 GB
OS: Windows XP
VIDEO CARD: Ati Radeon x1300 256 MB or nVidia GeForce 7300 GS
SOUND CARD: Yes
FREE DISK SPACE: 3 GB
Game Size = 442 MB
Game RAR Password = www.pcgamespunch.com
Download Link
Welcome to another edition of Retrowatch, a weekly series where we take a look at a good game from years long past. In order for a game to be covered on Retrowatch, it must be at least 15 years old and most of all, it has to be good. Any game that scores below a 7 out of 10 will not be covered.
This week we are taking a break from classic shooters and entering the medieval world of Severance: Blade of Darkness.
Severance: Blade of Darkness is a hardcore action game with realistic and brutal combat. Itwas developed by Rebel Act Studios and published by Codemasters. It released in America on February 19, 2001 and in Europe on February 23, 2001.
Note: In America, the game is simply known as Blade of Darkness.
Severance: Blade of Darkness is a difficult game with amazingly realistic and satisfyingly gruesome medieval combat, especially for its time. While the gameplay is outstanding, it's plot does suffer from rushed development. It's also got a few glitches and bugs.
A Darkness is Coming -- Plot in Blade of Darkness
The plot to Severance: Blade of Darkness is a bit messy and hard to follow. This was due to it not being finalized because of the game's untimely publication. But essentially, the game revolves around a darkness that is beginning to consume the land.
Monsters are awakening from dormancy, leaving the kingdom in ruin. The order of the knights has been betrayed, with most of its members slaughtered. Moreover, the kingdom of the dwarves lays in ruin. The struggle between the lord's creations of light and darkness has once again begun.
The sacred sword of Ianna, the only weapon capable of destroying the darkness, has become corrupted. A hero must stand forth and find the magical runes to banish the darkness from the sword and obtain the keys to unlock the tomb where it resides.
The plot follows your attempts to obtain these keys and find these ruins to obtain the sacred sword of Ianna. Only then will you be able to defeat the darkness just as a chosen hero did centuries before.
As I said, it is messy. There are lots of names, and the lore and backstory is massive. But making actual sense of it all is difficult.
Choose Your Hero
One of the big gripes that players had with Severance: Blade of Darkness was that is had no difficulty settings, resulting in the game being quite difficult. However, I like to see the characters available to you as the difficulty settings for the game.
There are four to choose from, each with their own strengths and weaknesses. Naglfar the Dwarf, Sargon the Knight, Tukaram the Barbarian, and Zoe the Amazon. Naglfar and Sargon would be the easier of the four to play due to their higher health and defense, as well as the ability to use a shield.
Tukaram would be hard due to his power over defense ratio, and Zoe would be the hardest due to her being the weakest, both in power and defense (although she makes up for it with speed and a dodge roll). Both of these characters also use two-handed weapons, meaning they can't use a shield. Instead, they rely on parrying, which is difficult to master.
Each of the characters is well-balanced and have their own weapons and skill sets, resulting in very different play styles for each of them. This increases replayability. It is definitely worth giving a playthrough with each of them at least once.
Complex Gameplay That is Difficult to Master
There is an awful lot to learn when it comes to the gameplay of Severance: Blade of Darkness, and it can be quite overwhelming when you are just starting out.
As if the class variety wasn't enough, the same applies to each and every enemy type too, resulting in you having to learn how your own character works while also learning how your enemies fight. It is here that the difficulty of the game comes into play. If you don't get the hang of your character or learn the combat styles of your enemies, you are in for an absolute ass whooping.
Each of your character's weapons has a skill that unlocks upon reaching a certain level. You gain experience from combat and level up, granting you extra health, more stamina, and new skills.
While fighting you must use the left mouse button, along with the movement key, to perform attacks. The same idea applies to the special skills of each weapon. A lot of the skills require timing, too, which stops you from simply spamming keys in hopes of successfully hacking an enemy to pieces.
These skills are extremely powerful but use up a massive amount of your stamina. If you over do it, you become exhausted, leaving you temporarily open for a pummeling.
Without them, though, you will only deal moderate damage, making combat much more difficult -- especially against a golem with over 15,000 health points. The more powerful a weapon is the more stamina it also uses. Often you will find a pretty powerful weapon before you are capable of using it effectively, resulting in more than two attacks bringing on exhaustion.
The more powerful your weapon is, the less defense you will have. Choosing the right weapon at the right time can make a huge difference to the outcome of a battle. It's a fine balancing act.
While complex and a lot to take in, the gameplay of the Severance: Blade of Darkness is amazingly polished, solid, and extremely satisfying. Seeing enemies limbs and heads flying off with fountains of blood spilling out never gets old.
Huge Levels With Excellent Design
While the game's development may have been rushed, one thing that's not made with haste is the levels. They are massive, often taking anything from 30 minutes to an hour to complete.
From ancient ruins to battle worn castles and snowy mountains, there is a large variety of landscapes on offer. Very often the levels have a central hub with numerous branching paths that you will have to explore. Each of these paths then eventually return to the hub, resulting in a fluency to the level design and the player never becoming lost of disorientated.
Very often the levels contain hidden areas that hold extra supplies, such as health potions, weapons, and potions of power that temporarily increase your damage and defense.
Let's not forget the many traps that lay scattered throughout the levels too, including enclosing walls, arrow traps, saw blade traps and much more.
Let's not forget the many traps that lay scattered throughout the levels too, including enclosing walls, arrow traps, saw blade traps and much more.
Each level is very different and offers new challenges that must be faced. They are all a delight to explore and fight through and few games come close to how fluent their design is.
I really don't want to fall down there do I?
Are You Awesome? BoD's Ranking System
Severance: Blade of Darkness has a small little feature that is quite unique. The save games have a ranking system that is determined by how many times you save the game. The less you save, the higher your rank is going to be.
The highest is 'awesome,' while the lowest is 'normal.' The feature doesn't change any aspect of the gameplay or plot. It's there for nothing other than bragging rights. In order to have an 'awesome' ranking, you can only save on average two times a level.
That isn't a lot considering the game's difficulty and the length of the levels. If anyone is capable of achieving the rank of 'awesome,' they truly are bloody awesome. It is only a small feature -- and one that most wouldn't care for -- but it is a nice little addition that gives the masochistic players something more to aim for.
An Amazing Game That is Still Worth Playing Today
The plot to Severance: Blade of Darkness may be messy and there may be a few bugs and glitches here is there, but aside from that, it is an outstanding game. At its time of release, there was nothing else like it and no other game even compared to it when it came to realistic and brutalizing combat.
It is a hard game to learn the ins and outs of, and there are plenty of controls that you will have to familiarize yourself with before becoming a master. But it is a fair game and one that rewards you for learning. And once you come to grips with it, it becomes one of the most satisfying hardcore melee combat games that have ever been created.
The only modern games that can be compared to it would be the Soulsseries for its difficulty and realistic combat. If you enjoy difficult games or are looking for something similar to the Souls games, then Severance: Blade of Darkness is certainly worth a try.
I hope you have enjoyed this edition of Retrowatch, and I hope you will join us next Monday, where we will be taking a look at another retro title.
Interested in seeing more Retrowatch reviews? Check out my review of Wolfenstein 3Dand 'Wolfenstein: Spear of Destiny.'